Who Are We?


Miris Studio is a indie game development group situated in São Paulo, Brasil. After graduating in Game Development Technology at Senac, the 5 members assembled to complete the demo of the university's last year's project, Shadow of a Pirate (previously known as "Tesouro da Discórdia").
After a month of production, they founded Miris to continue the dream of making games in the almost pathless Brazilian game development market.

The Team

Danilo Lacerda
Since 2004 he's been creating games in RPG Maker, developing his own mechanics, puzzles, levels and stories, adding up years of experience on the subject. Currently performs the tasks of programmer, game designer and VFX developer.

Eric Lima e Silva
Programmer and sound designer, soon after graduating in Games, decided that he would dedicate himself to the art, majoring in Concept Art on one of the most prestigious institutions in the subject (Melies).

Leandro S. Siqueira
He's the member with the highest market experience member, having worked at Ponto Mobi with advergames for blackberry and android. Since then he's programmer, game designer, level designer and story developer.

Rafael Lucio de Mattos
Produces 3D models in blender for 7 years and since almost almost 10, creates art on Photoshop. Attended to a Winter course where learned about agile software development, implementing the Scrum model in Miris, where performs the roles of game design, programming and story developing.

Luiz 
[To be added]

The studio currently have two games in development: Shadow of a Pirate and another project that for now we won't reveal.