Yes! After a long delay and too much time without any news, it is with great pleasure that I say that Shadow of a Pirate is released!
We’re very sorry for the lack of news. we had many unexpected things (some good some awful) that delayed us a lot.
Let’s see the good ones:

Festival 5 Minutos

We’ve received a message from one of the organizers of the Festival Nacional 5 Minutos (literally “5 Minutes Festival”), inviting us to participate of the games part of the event.
The festival, currently at it’s 15ª edition, aims the selection and award of videos with up to 5 minutes, with free thematic and aesthetic. The goal is to stimulate the experimentation, production and diffusion of this medium on Brasil. Nowadays the event has a Brazilian-made game expo and we are more than happy to be part of it.
Unfortunately we have no means to be physically at the event (that will happen between October, 15 and 20, at Bahia), but our game will be there and the production of the festival will send us the covering material so we can see and share with you!

RageTools

Another good news is that we’ve been at the InteropMix workshops circuit, here in São Paulo, and we were the winners of a raffle made by the creator of one of the most successful Unity tools: RageTools. In the package, we received the licenses of RageTools, RageTools Pro and Rage Spline. They allows us to easily and flexibly create games with 2D graphics. What it does is mainly turn vector images (from Illustrator, for instance) into 3D objects in Unity. Besides it give you a diversity of tools so that you can work with this objects.
Anyone interested can access their website.

Play!

We’re making the game available in three places: Kongregate, Wooglie and here on the blog, as well.
No matter where do you play it, we only ask you to leave us a comment saying what you think of it and share!
It is a demo, so you might find some bugs. Unfortunately we have a limitation regarding adding new contents. The game cannot exceed 20Mb, because that’s the limit of game portals that accept Unity. Shadow of a Pirate have currently more than 19Mb, which leave us extremely limited as to add anything on it. That’s why we ask a little patience in case you might find something that needs correction or if you believe that the game should have “that feature”.
Anyway, we would like to say that it was very fun, stressful and rewarding to make it and we hope you like it.
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